The Thunder Fail Late Yet Again
The Oklahoma City Thunder found themselves in yet another late game situation. This time, Kevin Durant is able to get the ball in his hands and he eventually gets a shot up. It’s not a good look (contested), and Durant misses.

The play starts with Durant on the ball-side block. Russell Westbrook is going to come down from his position and set a screen for Durant who is going to come up the middle of the floor.

Just like the last time a screen was set for him late, Durant leaves a little too early and that negates the effectiveness of the screen. His man sticks with him as he comes up the middle of the court and uses the second screen at the top of the key.

Because Durant’s man is still with him as he gets to the second screen, it is easy for the Blazers to just switch the screen. As Durant comes off of the screen, he is completely denied and not able to get the basketball.

Because he is covered, Durant has to break his curl off and he floats towards the midcourt logo. Russell Westbrook makes himself available so the Thunder can avoid the 5 second call.

Westbrook makes the catch, and he commits to getting the ball in Durant’s hands by dribbling right at him. Durant comes to receive the dribble handoff.

Because Westbrook dribbles away from the basket, he isn’t a threat, and therefore Andre Miller doesn’t need to follow him out there. He remains at the top of the key, inside the three point line, so as Durant receives the dribble hand-off Miller is in proper position to defend it.

Because all of this took so long to develop, Durant can’t use the mismatch and get the two points because there wouldn’t be enough time. So he pulls up and takes a contested three pointer and he misses. Here it is in real time:
We have seen two late game situations in the past week or so from the Thunder and there are two things that are present in both of them. The first is Kevin Durant leaving too early coming off the screen. When he does this, he doesn’t allow for the screener to get set, and that results in an ineffective screen that the defender can get through.
The second theme in these two plays is what is drawn up. Both times Scott Brooks have drawn up long-developing plays, and both times they didn’t work. Because the plays take so long to develop (in the first one the loop before the screen, and here, Durant coming off the second screen takes too long), you see the ball get inbounded in tough positions (right on the sideline last week, and to the second option – Russell Westbrook – here). If the Thunder are going to want to be able to get things done in the playoffs, they are going to have to become much more effective coming out of timeouts late.
