Derek Fisher’s Weak Off The Ball Defense
Kevin Arnovitz already did a fantastic job breaking down how Ray Allen got so wide open on most of his threes last night, but I wanted to take a closer look at the Ray Allen vs. Derek Fisher match up.
I briefly mentioned this before the series started, but Derek Fisher’s off the ball defense doesn’t work when covering a shooter who can run off screens, like Ray Allen. Like I said before, Fisher does a lot of stuff when getting screened that works in pick and roll situations. He punishes the screener, he hooks his body around them, and he gets very animated sometimes drawing the foul. All that stuff works, because he has a defender hedging on the ball handler. However, off the ball, that stuff doesn’t work, because there is rarely someone hedging out.

On this play here, Ray Allen has two options. He can come off of a Big Baby screen, or he can fake going off that screen, go baseline, and come off a screen set on the baseline. He chooses the latter option.

As Ray Allen starts his fake, Derek Fisher flails as if Big Baby punched him in the spine (he didn’t). This is part of Fisher’s defensive game on screens. He is a savvy vet, and he does draw his fair share of calls by doing this. However, doing this off the ball puts him at such a disadvantage.

This is because, by the time that Fisher starts recovers, Ray Allen has already created a lot of separation. This separation is key because it is what allows him to catch and shoot coming off of curl screens.

As Allen sprints to the corner, he gets another screen from Kendrick Perkins. Fisher needs to follow him along the baseline and chase him off of the three point line. Andrew Bynum actually does a nice job of getting into Perkins’ body and creating the space for Fisher to do this.

Instead of doing that though, Fisher decides to run full speed into Kendrick Perkins’chest. I think he was doing this to either draw the offensive foul or punish the screener, but either way, it didn’t work. Bynum is caught off guard by Fisher’s play and he is late with the help. Allen knocks down the three, here it is in real time:
So how do you cover Ray Allen when he is working off the ball? Here is a pretty good example of it:
On the above possession, Kobe works hard to avoid contact on the Celtics’ screens so he can get to Ray Allen quicker and prevent the pass from getting to him. Now, if I had to nit-pick, I would rather have Kobe stay attached to Allen through the screens rather than shooting the gaps, because it can back-fire (it lead to a three pointer later in the quarter).
It is obvious the Lakers don’t want to keep Kobe on Ray Allen the entire game for whatever reason, but when Derek Fisher is covering Allen he is going to need to change his approach of getting through screens.
