Thoughts On Kobe’s Quick Threes
Down by six with 34.7 seconds left in the game, Kobe Bryant made the catch and from 32 feet away (according to ESPN’s Play-by-Play data), let fire a three that barely grazed the rim:
The ball went out of bounds off of the Suns, and the Lakers were able to maintain possession. After inbounding it to Kobe in the corner, he let another three rip, again not being able to connect.
At first, these two quick shots had me scratching my head, until I realized what Kobe was trying to do. His first shot came with about 34 seconds left, and if it goes in there will probably be around 30 seconds left in the game, with the Suns’ lead cut down to just three points. This means that the Lakers wouldn’t have had to foul, and if they were able to get one stop, the Lakers would have had a chance to send the game into overtime. When you think about it, you understand why Kobe jacked up those threes.
With that being said, Kobe could do a lot better than a 32 footer. I understand the thought process (and the concept) behind these quick shots, but I don’t agree with the actual shot selection. You have to think that Phil Jackson would have been able to come up with a quick shot right at the line (rather than one a few feet away), possibly for Shannon Brown, who knocked down two threes earlier in the quarter.
This brings up that whole two-for-one discussion yet again. Do you go quick to prevent from having to foul the Suns? Or do you look for the quick shot, and if it isn’t there work for a good look and extend the game by fouling? I tend to agree with Matt Moore, who tweeted this:
right but in that kind of situation 2 for 1 can’t supersede closing the gap as much as possible.
What do you guys think?
